![]() Half-Life: Alyx team AMA To All New & Old Players of the Franchise - r/HalfLife Welcome Guide by /u/Nobiting Requirements for Half Life: Alyx What order should I play the Half-Life games in? The Best Singleplayer Mods Guide by /u/Dune_Jumper Marc Laidlaw's Epistle 3 with Real Names by /u/Gondile Where is Half-Life 3? These Things, They Take Time. Offenders of these rules may be banned without warning. Hello fellow scientists and engineers, I am QuanticDev, and even though I develop software, I studied semiconductor physics and electronics. Any posts containing spoilers must be marked as spoiler using Reddit's built-in spoiler warnings. Posting unmarked spoilers or leaks of Half-Life: Alyx will result in an immediate ban.Do not pass other's work off as your own. When posting fan generated content, try to credit the original artist and link to the primary source whenever possible.Posting uncalled for materials may result in an immediate and permanent ban. All other NSFW posts and comments must be tagged. Stalking, harassment, witch hunting, trolling, brigading, ddosing, or doxxing will not be tolerated and will result in a ban. The Black Mesa Research Facility is a private research and defense contractor comprised of a massive complex built within the mountains of New Mexico, and is the setting of the original Half-Life, as well as Half-Life: Opposing Force, Half-Life: Blue Shift, and Half-Life: Decay. No personal information, in posts or comments. Personal attacks, bigotry, fighting words, otherwise inappropriate behavior or content, comments that insult or demean a specific user or group of users will be removed. All posts and comments must follow Reddiquette.Please submit posts of this nature to to r/HalfLifeLounge. image macros, "One-liner" jokes), streams, generic Let's Plays, reposts, spam, rants, etc. Low-value submissions that may detract from meaningful discussion are not allowed. ![]() Important Valve and Steam news may be allowed per Moderator discretion. Submissions must be directly related to the Half-Life franchise.We have a few light rules to keep discussion upbeat and interesting, check them out below! You've come to the right place to discuss Half-Life. You have chosen, or have been chosen to subscribe to our subreddit. If enough people want it, I can put up dropbox links to the original HD png files that I worked with. This has possibly resulted in a loss of quality for the latter and definitely has resulted in quality loss for the former. In order to get imgur to accept these files, I used jpg format instead of png format. I do want to point out that some of the picture files ended up being quite large (in particular, I speak of both full overhead views plus the overhead for Surface Tension). I have differentiated between versions via s for stock and u for uncut. I also have stock versions of these overhead maps. Also, I’ve gone to the liberty of also including all of the deathmatch maps as well you’ll find them all huddled in the lower left corner of each picture. Like last time, I broke it down map by map and chapter by chapter. The result is that the map is in HD! Or, at least, all of the individual maps are. If you look at the mod version of the maps that I made, this was actually quite prevalent. If unchecked, this can block maps placed underneath it. there is material that is outside the map. The Black Mesa Research Facility (also referred to as simply Black Mesa in the Half-Life games) is a fictional complex located deep in the desert of New Mexico, United States, and is the setting for most of the events of the computer game Half-Life and its expansions. But because of how lights work, it can seem like there is stuff that isn’t really there i.e. I stitch these together in paint and then there they are. What exactly do I mean by that? When compiling these maps, I use the cl_leveloverview command and take screenshots of the resulting top-down views. This more or less amounted to my viewing the maps at a much closer-up scale of 4 (the originals were done at a scale of 10, for comparison), and also making sure that each map was clean of light pollution. In particular, I wanted to be a lot more thorough this time around. Since the steam version has come out, I took some time to make a new version of the maps (especially now that Surface Tension has been uncut). A few years ago, I put together an overhead map of the mod version of Black Mesa.
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